> ## Content Index
> Fetch the complete content index at: https://buxmann.dev/llms.txt
> Use this file to discover other available public pages before exploring further.

# Shadow of Deception
- URL: https://buxmann.dev/shadow-of-deception/
- Published: 2022-09-11T09:00:00.000Z
- Updated: 2026-08-16T05:40:35.000Z
- Description: This was my first game created using the Godot engine. The Godot engine uses GDScript which is a python-like programming language.
- Author: Martin Buxmann
- Tags: #project

## About

A Puzzle Platformer developed using the Godot engine.

After seeing this pixel art tileset and demo from [0x72](https://0x72.itch.io/?ref=buxmann.dev), I just knew that I wanted to recreate it in the Godot Engine. This game is a puzzle platformer, where you move around and solve problems by hitting mirrors, switches and fireballs.

This was my first game created using the Godot engine. The Godot engine uses GDScript which is a python-like programming language.

This was a huge learning experience. I've learned a lot by creating this game in terms of programming and the Godot engine itself.

Play at: [NewGrounds](https://www.newgrounds.com/portal/view/730897?ref=buxmann.dev) or [Itch.io](https://vivaz.itch.io/shadow-of-deception?ref=buxmann.dev)

Things I would do differently next project:

- Create a full state machine
- Use global scripts rather than excessive overuse of signals
- Name function better

The keys are:

- Arrow keys to move around
- **Z** resets the level.
- **X** attacks.
- **C** jumps.

## Key Features

- Three playable levels

## Tech Stack

- Godot Engine
- Aseprite

## Source Code

- [GitHub](https://github.com/mbuxmann/ShadowOfDeception?ref=buxmann.dev)

## Screenshots

![](https://buxmann.dev/content/images/2026/08/menu.png)

![](https://buxmann.dev/content/images/2026/08/level-one.png)

![](https://buxmann.dev/content/images/2026/08/level-two.png)

![](https://buxmann.dev/content/images/2026/08/level-three.png)

![](https://buxmann.dev/content/images/2026/08/level-four.png)